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Flux.Engine description
Last updated 18-04-03

Flux.Engine is a 3D engine written in C# that uses DirectX 9 for rendering. It's meant to be used in small, yey good looking games on the Win32 platform.
The engine is built upon a modular system so you only use what you need in the code. All system code and DX calls are hidden from the game API to simplify the acual game code.

This description is not very complete yet because the early stage in the project. More will come...